Friday, 14 September 2012

Refined Model in SketchUp










CryEngine Play



SketchUp Refining




This is my first interpretation of another form of the linear boxes from my original design. I'm not entirely sure how I would incorporate them all together but I was thinking having my angular structure inside it and the view could be exploring or discovering it with the use of a light box exaggerating the angles and shadows.

Monday, 10 September 2012

Initial CryEngine Screen Shots

I found CryEngine terrifying and intimidating as someone with very limited experience in digital design, however, it has so many possibilities and is such an amazing program. I am looking forward to when i understand it and am not scared of it so I can enjoy and explore what it has to offer and how it can make me look good :)



Lab 2 week 7

After discussion with Mercia about my final concept for animation in regard to my CryEngine model I was advised to simplify my idea to make the transition to the CryEngine  program more straight forward. We discussed retaining all elements of my model but only having to animate one rather than two sets. Instead of having the narrow boxes moving, I will try and construct some form of structure around the main angular structure that has reference to their original form. If I do this, it will create another element of exploration which is what I want to show in my movie, exploring structure and space. I could then have the final box as a light box that guides the viewer through windows i the exterior structure to discover the facets of the internal one. Having a light form will also exaggerate the interesting angles of the internal structure.

Independant Model Construction

 Original SketchUp model
 SketchUp refinement



No reverse faces